Hi! I'm Esther.
The last 5 years i've been working in Unreal Engine 4 professionally.
I've worked with the engine from many different sides, be it coding games through blueprints, optimizing levels, creating creature look randomizers, creating day and night systems and more.
I have succesfully released several games at the companies I worked for. (see portfolio) I've recently ventured into a partial leading role, where i coordinate and plan our teams sprints and act as a gatekeeper.
Check out my latest show reel below or visit my portfolio page to learn more about my work.
In a team of 4 we developed game prototypes combining several new hardware technologies. These were used as demonstration material for experiencing the hardware through interaction.
I've mainly focused on user and hand interaction. I created modular interaction components that could be easily configured and added to your game.
I also set up game flows and coordinated the team with planning and external communication.
A Breakdown of the reel can be read in the youtube description.