My name is Esther Zuidgeest, a technical and visual 3D artist.
My fascination for the possibilities of 3D art and the challenge that lies in its technical aspects have drawn me to this field of work. As a creative thinker and quick student I love learning about new technologies for they provide me with new tools to solve problems.
I have completed a 4-year bachelor in 3D visual art during which I learned the visual and technical skills to create worlds, creatures, rigs, uv maps and animations. My work experience has deepened my knowlegde of scripting in mel and python. The Anomalia course in advanced rigging has given me solid rigging skills and an insight of new techniques. My passion is to become a valuable asset to a team as a technical artist through creating efficient and user friendly tools and rigs and finding new solutions for any problem concerning 3D art in games.
I completed my Internship at Playlogic Games, where i worked on the Fairy tale fights and Eyepet IP's.